BA in Media Arts and Technologies
The Library of Alexandria
The Library of Alexandria
Eric Healy, Jamie Murphy, Ciaran Connolly, Rachel Mc Elligott
BA in Media Arts and Technology
Our project focuses on the Library of Alexandria and it hopes to educate the viewers on different aspects of the library. The project uses ‘reacTIVision’ and videos to allow the user to explore this fascinating building in an interactive media rich way.
Frenessian
Frenessian
Sin Hui Teh, Eunice Wik, Katia Stolarczuk, Marie Auguy, Jana Sitkova
BA in Media Arts and Technologies
Frenessian is an educational website for children which shows the importance of learning new languages in an easy and playful form. Website is divided in 3 parts for 3 languages: French, Chinese and Russian. The content of the website is shown through different animations including animations of the character himself while traveling and meeting new people, as well as infographic animations showing history, data and interesting facts about languages. Furthermore the website includes alphabet and basic phrases for each language, so kids can learn new material themselves.
Why do you drink?
Why do you drink?
Dylan white, Rebecca watters, Rachel Howard, Stephen Newman
BA in Media Arts and Technology
Our Time Through Space
Our Time Through Space
BA in Media Arts and Technology
Our Time Through Space is an interactive, educational book aimed at children aged 7+ which teaches them about how civilisations throughout time have learned from and utilised space to their advantage. This book is intended to encourage children to read books more frequently, while still using their favourite technology to do so.
The Place I Call Home
The Place I Call Home
Sara Kingolo, Lois Opoku-Manu, Katie Thompson, Karolina Klemens
BA in Media Arts and Technologies
The term civilisation to us means, community, barrier defying love, family and connection. Our project reflects all the terms used above. A civilisation is not built by blood relations but people of all kinds and nature coming together and forming relationships with one another.
Our Project, ‘The Place I Call Home,’ is set in an orphanage, based on an orphanage in DR Congo. The orphanage in the narrative is a homely place where kids abandoned by their family, find love and warmth in a stranger. These kids with their own stories and own share of adventure will bring a new perspective to the usual sad orphan commercials. It’s a light-hearted, fun, and engaging interactive spin on lives that have been changed.
The Great Four
The Great Four
Courtney Larkin, Aaron Kirwan, Catarina Fonseca, Shane Clarke
BA in Media Arts and Technologies
This project is an interactive narrative about the 1916 rising where the user will be able to immerse themselves with each of the four characters through different means of media. Through this interactive narrative the user can experience the story of a soldier and experience the story of two unique female characters fighting for women’s right during the 1916 rising. The interactive narrative will consist of audio such as sound effects, war and vintage music. Visually there is an interactive menu within the style of a newspaper consisting of the hand drawn four characters and a short article to draw in the user’s attention. The user can click on each of the four characters and experience the telling of their story.