BA in Media Arts and Technologies





Odyssey
Odyssey
Aaron Taylor, Josh Kidd, Podge Collins
BA in Media Arts and Technologies
Our project is an original interactive 2-dimensional 8-bit game, based off early video games like Super Mario, Kirby and Sonic the Hedgehog. The aim of the game is similar to a lot of the early games console games, i.e., to complete the levels by defeating enemies, solving puzzles and saving the day. The game requires the user to complete the levels in order to save the scientist that has been trapped inside the game by a virus. Completing the levels and solving the puzzles results in releasing the scientist from the game, thereby defeating the virus. The game is suitable for users of all ages and good for testing your memory and problem-solving skills.

Truck It
Truck It
Lorraine O’Shaughnessy, Gavin O’Brien, Rian Morrissey, Jamie Mallon and Aoife Short
BA in Media Arts and Technologies
‘Truck It’ is a 2D scroller game taking its inspiration from retro arcade games. A man working for a truck company delivering items to various places is overworked and his good nature is taken advantage of by various people in his life. He falls asleep at the wheel of his truck upon delivering some stock, causing him to crash and go into a coma. For him to wake up he must overcome his demons who are all based on real people in his own life and once he overcomes them and leaves the castle, he awakens. Fail to overcome the demons and the character does not wake and you must replay all of the levels again.

Life Is A Puzzle
Life is a Puzzle
Chelsey Weldon, Cillian O’Brien, Karl Reilly, Mo Chen
BA in Media Arts and Technologies
‘Life is a Puzzle’ is a interactive game. The backstory of the game is that Doris and Pat are madly in love with one another. Doris becomes sick with old age and passes away and as Pat grows more lonely he forgets about Doris. The game challenges you to put Pat’s memories back together again. You must solve the puzzle of items that are displayed interactively and sequentially on screen. For example, a necklace will be visible on screen stating when this item was given to Doris, along with the year, and you must remember the order they are in to solve the puzzle. This game is aimed at all ages.

Clown Control
Clown Control
Gussy Hughes, Dylan Keenan, Richard McDonald, Marc Cassidy
BA in Media Arts and Technologies
Clown Control is a VR Experience about a clown named JoJo who dreams about leaving the circus and his controlling father, Victor the Ringmaster. The project is run off Playcanvas, an WebVR game engine, it uses the VR headset ‘HTC Vive’ and its controllers to immerse the user in JoJo’s world. This project puts the user in the shoes of JoJo the Clown, as he attempts to overcome his father and the control he has over him through his dream to resign from the circus. Clown Control has been created for everyone to enjoy.